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Object-Bound Camera Clipping

0.00лв.

 

Adds additional controls to the selected camera for driving clipping planes using objects in the scene.

 

Versions Requirements for 3ds Max / V-Ray:

3ds Max 2015 and higher

Script Install :

1. Drag the script to a viewport.
2. Go to Customize > Customize user interface > Toolbars > Category: Spline Dynamics – free scripts.
3. Drag the script’s name to a toolbar.

Additional Information :

Pick an object to control the distance for near clipping and another one for far clipping.
Optionally set an offset from the picked object in each case.
Automatically places the near clipping plane on the face of the picked object that is closest to the camera.
If you pick an object with no surface, such as a helper, it uses the object pivot to calculate the distance for clipping.
Since this script adds custom attributes to the camera, you can freely reuse the camera for other projects or 3ds Max versions without needing the script.
Currently supported cameras: Physical Camera, VRay Physical Camera.

Script Uninstall :

To remove the script, just delete the corresponding file (in the most of the cases just a single file) in this folder:
C:\Users\<YourUsername>\AppData\Local\Autodesk\3dsMax\<version>\ENU\usermacros

* If the script is not there it's because it's a one-time run script, so there is no need to uninstall it.