Detach polygons based on their Material IDs. Newly created objects remain with their applied material.
Free 3ds Max Script.
|Versions Requirements for 3ds Max / V-Ray:||
Tested on 3ds Max 2020
|Script Install :||
Drag the file into the viewport or run it through the Menu Bar > Scripting (MAXScript in older versions) > Run Script.
|Additional Information :||
Features / Usage / Operations are included in a separate text file in the downloaded zip.