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Beat Lights

12.00лв.

 

“Beat Lights” collection of three pendant lamps – “Tall, Fat, Wide”. Black matt finish, design by Tom Dixon.

 

(The converted rates in Euro are an estimate only, and the transaction is always captured in Bulgarian Lev.)

 

SKU: 25KBL CATEGORIES: , , TAGS: , , , , , , , , , , , , ,

3ds Max File Size : 5MB

 

Polygons : 11750

 

Native file format : *.max 

 

Supported rendering engine : V-Ray

 

Virus Check : Clean

 

Published : 13 Feb, 2020

 

Featured in : SCANDI INTERIOR COURSE

Beat Lights Tall Size:

D=19cm / H=92cm

Beat Lights Fat Size:

D=25cm / H=92cm

Beat Lights Wide Size:

D=35cm / H=92cm

Materials* :

Yes

Textures :

Yes

Textures Mapping** :

Unwrapped

Main Parts Smoothing*** :

OpenSubdiv

Files units :

Centimeters

Lowest Supported Version :

3DS Max 2014 (created in 3ds Max 2020)

Additional file formats :

.obj / .fbx

1

* All objects in native file format *.max have V-Ray materials applied. In additionally provided file formats these materials are automatically converted in Standard Materials

2

** If “Textures Mapping” status is “UVW Mapped” or “Unwrapped + UVW Mapped“, for some parts of the 3D model (or the entire 3D model), texture coordinates may be created with a modifier like UVW Map Modifier

3

*** If Main “Parts Smoothing” status is “Chamfer” or “OpenSubdiv + Chamfer “, some parts of the 3D model (or the entire 3D model) may not be ready for smoothing with modifiers as Turbosmooth / OpenSubdiv and rounding and smoothing may be done with a chamfering method with no supportive edges.