3ds Max File Size : 5MB
Polygons : 11750
Native file format : *.max
Supported rendering engine : V-Ray
Virus Check : Clean
Published : 13 Feb, 2020
Featured in : SCANDI INTERIOR COURSE
12.00лв. 8.40лв.
“Beat Lights” collection of three pendant lamps – “Tall, Fat, Wide”. Black matt finish, design by Tom Dixon.
(The converted rates in Euro are an estimate only, and the transaction is always captured in Bulgarian Lev.)
3ds Max File Size : 5MB
Polygons : 11750
Native file format : *.max
Supported rendering engine : V-Ray
Virus Check : Clean
Published : 13 Feb, 2020
Featured in : SCANDI INTERIOR COURSE
Beat Lights Tall Size: | D=19cm / H=92cm |
---|---|
Beat Lights Fat Size: | D=25cm / H=92cm |
Beat Lights Wide Size: | D=35cm / H=92cm |
Materials* : | Yes |
Textures : | Yes |
Textures Mapping** : | Unwrapped |
Main Parts Smoothing*** : | OpenSubdiv |
Files units : | Centimeters |
Lowest Supported Version : | 3DS Max 2014 (created in 3ds Max 2020) |
Additional file formats : | .obj / .fbx |
1 | * All objects in native file format *.max have V-Ray materials applied. In additionally provided file formats these materials are automatically converted in Standard Materials |
2 | ** If “Textures Mapping” status is “UVW Mapped” or “Unwrapped + UVW Mapped“, for some parts of the 3D model (or the entire 3D model), texture coordinates may be created with a modifier like UVW Map Modifier |
3 | *** If Main “Parts Smoothing” status is “Chamfer” or “OpenSubdiv + Chamfer “, some parts of the 3D model (or the entire 3D model) may not be ready for smoothing with modifiers as Turbosmooth / OpenSubdiv and rounding and smoothing may be done with a chamfering method with no supportive edges. |